Connect Bungie.Net and Worldtimeapi World Time
Describe what you want to happen between Bungie.Net and Worldtimeapi World Time in plain words. HumDay writes the program, proves it on real data, and runs it — no node graph, no field mapping, and no connector to wait for.
What HumDay can do on each side
Read from each provider’s own published API description, in their words.
Bungie.Net
134 documented operations. See all Bungie.Net operations
- POSTGiven the prefix of a global display name
/User/Search/GlobalName/{page}/ - POSTAdd a new optional conversation/chat channel
/GroupV2/{groupId}/OptionalConversations/Add/ - POSTEquip an item. You must have a valid Destiny Account
/Destiny2/Actions/Items/EquipItem/ - POSTEquip a list of items by itemInstanceIds
/Destiny2/Actions/Items/EquipItems/ - POSTSearch for Groups
/GroupV2/Search/ - POSTSet the Lock State for an instanced item
/Destiny2/Actions/Items/SetLockState/
Worldtimeapi World Time
12 documented operations. See all Worldtimeapi World Time operations
- GETRequest the current time based on the ip of the request
/ip - GETA listing of all timezones
/timezone - GETRequest the current time based on the ip of the request
/ip.txt - GETA listing of all timezones
/timezone.txt - GETRequest the current time based on the ip of the request
/ip/{ipv4} - GETA listing of all timezones available for that area
/timezone/{area}
How a Bungie.Net and Worldtimeapi World Time automation gets built
- Describe the outcome. Say what should happen — not which endpoints to call. HumDay works out which operations each side needs.
- Approve the contract. Before anything is built you see exactly what it will do in Bungie.Net and Worldtimeapi World Time, and what it will never do.
- See it proven. The program runs and shows you the result before it is allowed near either live account.
- Grant access, then go live. You approve the specific operations it may use on each side — and only those.
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Questions about connecting Bungie.Net and Worldtimeapi World Time
- Can Bungie.Net connect with Worldtimeapi World Time?
- Yes. HumDay reads both providers' own published API descriptions and derives what each one can do, so neither side needs a hand-built connector before you can use it.
- How do I connect Bungie.Net to Worldtimeapi World Time?
- Describe the outcome you want in plain words. HumDay agrees a contract with you saying exactly what it will do, writes the program, and shows you a proof run before either account is touched.
- Do I need to write code to integrate Bungie.Net and Worldtimeapi World Time?
- No. There is no node graph to wire up and no field mapping to do. You say what should happen and HumDay works out which operations it needs from each side.
- What can HumDay do across Bungie.Net and Worldtimeapi World Time?
- Bungie.Net publishes 134 documented operations and Worldtimeapi World Time publishes 12. HumDay only ever uses the specific ones your approved contract needs.
- Is it safe to connect both accounts?
- Your credentials are stored encrypted and never appear in chat, code, or logs. Anything that writes to either Bungie.Net or Worldtimeapi World Time is held behind an approval you grant explicitly.
Where this came from
Operations are read from the published API descriptions for Bungie.Net and Worldtimeapi World Time. Descriptions are each provider’s own words, not ours.