Automate GameSparks Game Details
HumDay reads GameSparks Game Details’s own published API description and derives 76 operations from it. Describe the outcome you want in plain words — you get a program that is written, proven on real data, and run for you.
What GameSparks Game Details is
The API to manage the GameSparks game details
What HumDay can do in GameSparks Game Details
43 documented operations change something in GameSparks Game Details.
- POSTrestoreDeletedGame
/restv2/game/{apiKey}/restore - POSTcreateQuery
/restv2/game/{apiKey}/manage/queries - POSTcreateScreen
/restv2/game/{apiKey}/manage/screens - POSTcreateSnippet
/restv2/game/{apiKey}/manage/snippets - POSTcreateSnapshot
/restv2/game/{apiKey}/manage/snapshots - POSTcreateExperiment
/restv2/game/{apiKey}/manage/experiments - POSTsetGameRegion
/restv2/game/{gameApiKey}/region/{regionCode} - DELETEdeleteExperiment
/restv2/game/{apiKey}/manage/experiments/{id} - PUTupdateExperiment
/restv2/game/{apiKey}/manage/experiments/{id} - DELETEdeleteQuery
/restv2/game/{apiKey}/manage/queries/{shortCode} - PUTupdateQuery
/restv2/game/{apiKey}/manage/queries/{shortCode} - DELETEdeleteScreen
/restv2/game/{apiKey}/manage/screens/{shortCode} - PUTupdateScreen
/restv2/game/{apiKey}/manage/screens/{shortCode} - DELETEdeleteSnippet
/restv2/game/{apiKey}/manage/snippets/{shortCode} - PUTupdateSnippet
/restv2/game/{apiKey}/manage/snippets/{shortCode} - DELETEdeleteSnapshot
/restv2/game/{apiKey}/manage/snapshots/{snapshotId} - POSTrevertSnapshot
/restv2/game/{apiKey}/manage/snapshots/{snapshotId}/revert - POSTpublishSnapshot
/restv2/game/{apiKey}/manage/snapshots/{snapshotId}/publish - POSTdoActionExperiment
/restv2/game/{apiKey}/manage/experiments/{id}/{action} - POSTResets the secret of a credential
/restv2/game/{apiKey}/config/~credentials/{credentialName}/resetSecret - POSTcopySnapshotToExistingGame
/restv2/game/{apiKey}/manage/snapshots/{snapshotId}/copy/to/{targetApiKey} - POSTcreateSnapshots
/restv2/game/{apiKey}/admin/snapshots - PUTUpdates the Billing Details
/restv2/game/{apiKey}/admin/billingDetails - POSTcreateTestHarnessScenario
/restv2/game/{apiKey}/admin/testHarness/scenarios - PUTupdateSegmentQueryFiltersConfig
/restv2/game/{apiKey}/admin/segmentQueryFilters/config - DELETEdeleteSnapshot
/restv2/game/{apiKey}/admin/snapshots/{snapshotId} - POSTimportAccept
/restv2/game/{apiKey}/admin/scripts/import/accept - POSTimportZip
/restv2/game/{apiKey}/admin/scripts/import/preview - POSTtestPushAmazonNotifications
/restv2/game/{apiKey}/admin/pushNotifications/test/amazon - POSTtestPushGoogleNotifications
/restv2/game/{apiKey}/admin/pushNotifications/test/google - POSTcopySnapshotToNewGame
/restv2/game/{apiKey}/admin/snapshots/{snapshotId}/copy - POSTpublishSnapshot
/restv2/game/{apiKey}/admin/snapshots/{snapshotId}/publish - POSTunpublishSnapshot
/restv2/game/{apiKey}/admin/snapshots/{snapshotId}/unpublish - DELETEdeleteTestHarnessScenario
/restv2/game/{apiKey}/admin/testHarness/scenarios/{scenarioName} - PUTupdateTestHarnessScenario
/restv2/game/{apiKey}/admin/testHarness/scenarios/{scenarioName} - POSTtestPushAppleProdNotifications
/restv2/game/{apiKey}/admin/pushNotifications/test/apple/production - POSTtestViberProductionNotifications
/restv2/game/{apiKey}/admin/pushNotifications/test/viber/production - POSTtestPushAppleDevNotifications
/restv2/game/{apiKey}/admin/pushNotifications/test/apple/development - POSTtestViberIntegrationNotifications
/restv2/game/{apiKey}/admin/pushNotifications/test/viber/integration - POSTtestWindows8Notifications
/restv2/game/{apiKey}/admin/pushNotifications/test/microsoft/windows8 - POSTtestWindowsPhone8Notifications
/restv2/game/{apiKey}/admin/pushNotifications/test/microsoft/windowsPhone8 - POSTrevertToSnapshot
/restv2/game/{apiKey}/admin/snapshots/revert/to/{snapshotId} - POSTcopySnapshotToExistingGame
/restv2/game/{apiKey}/admin/snapshots/{snapshotId}/copy/to/{targetApiKey}
What HumDay can read from GameSparks Game Details
These are the operations a schedule or a trigger can watch.
- GETlist
/restv2/games - GETgetRegionOptions
/restv2/game/regions - GETlistDeleted
/restv2/games/deleted - GETgetGamesEndpoints
/restv2/game/{apiKey}/endpoints - GETgetGameRegionOptions
/restv2/game/{gameApiKey}/regions - GETlistQueries
/restv2/game/{apiKey}/manage/queries - GETlistScreens
/restv2/game/{apiKey}/manage/screens - GETlistSnippets
/restv2/game/{apiKey}/manage/snippets - GETlistSnapshots
/restv2/game/{apiKey}/manage/snapshots - GETgetExperiments
/restv2/game/{apiKey}/manage/experiments - GETlistExecutableScreens
/restv2/game/{apiKey}/manage/screens/executable - GETgetExperiment
/restv2/game/{apiKey}/manage/experiments/{id} - GETgetQuery
/restv2/game/{apiKey}/manage/queries/{shortCode} - GETgetScreen
/restv2/game/{apiKey}/manage/screens/{shortCode} - GETgetSnippet
/restv2/game/{apiKey}/manage/snippets/{shortCode} - GETReturns the results of executed query defined by the parameters passed in
/restv2/game/{apiKey}/admin/analytics - GETReturns the count of executed query
/restv2/game/{apiKey}/admin/analytics/count - GETReturns the percentage of user retention over the last 30 days
/restv2/game/{apiKey}/admin/analytics/rollingRetention - GETgetSnapshots
/restv2/game/{apiKey}/admin/snapshots - GETRetrieves the Billing Details
/restv2/game/{apiKey}/admin/billingDetails - GETgetSnapshots
/restv2/game/{apiKey}/admin/snapshots/page/{page} - GETgetScriptVersions
/restv2/game/{apiKey}/admin/scripts/versions/{page} - GETgetSegmentQueryFilters
/restv2/game/{apiKey}/admin/segmentQueryFilters - GETexportZip
/restv2/game/{apiKey}/admin/scripts/export - GETgetScriptVersions
/restv2/game/{apiKey}/admin/scripts/versions - GETgetGameSummary
/restv2/game/{apiKey}/admin/notifications/summary - GETgetTestHarnessScenarios
/restv2/game/{apiKey}/admin/testHarness/scenarios - GETgetLiveSnapshotId
/restv2/game/{apiKey}/admin/snapshots/liveSnapshotId - GETgetSegmentQueryFiltersConfig
/restv2/game/{apiKey}/admin/segmentQueryFilters/config - GETgetSegmentQueryStandardFilters
/restv2/game/{apiKey}/admin/segmentQueryFilters/standardFilters - GETgetSnapshot
/restv2/game/{apiKey}/admin/snapshots/{snapshotId} - GETgetTestHarnessScenario
/restv2/game/{apiKey}/admin/testHarness/scenarios/{scenarioName} - GETgetScriptDifferences
/restv2/game/{apiKey}/admin/scripts/differences/{snapshotId1}/{snapshotId2}
How automating GameSparks Game Details works
- Describe the outcome. Say what you want to happen, in your own words. No node graphs, no field mapping.
- Approve the contract. HumDay writes down exactly what it will do, what it will touch, and what it will never do. You approve it before anything is built.
- See it proven. The program runs and shows you the result before it is allowed near your live GameSparks Game Details account.
- Grant access, then go live. You approve the specific GameSparks Game Details operations it may use — and only those.
Popular GameSparks Game Details integrations
Connect GameSparks Game Details to the tools people pair it with most.
- GameSparks Game Details and OData for namespace microsoft.graphintegration
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Automate GameSparks Game Details with these
- OData for namespace microsoft.graph11412 operations
- GitHub811 operations
- Atlassian The Jira Cloud platform474 operations
- Gitlab358 operations
- JIRA 7.6.1324 operations
- Appcenter App Center Client323 operations
- Gitea .321 operations
- Bitbucket292 operations
- Keycloak Admin281 operations
- Apple App Store Connect251 operations
- Files.com222 operations
- Vmware vRealize Network Insight Reference161 operations
Categories
Questions about GameSparks Game Details automation
- Can HumDay connect to GameSparks Game Details?
- Yes. HumDay reads GameSparks Game Details's own published API description and derives the operations from it, so there is no hand-built connector to wait for. 76 operations are documented.
- Do I need to write code to automate GameSparks Game Details?
- No. You describe the outcome you want in plain words. HumDay agrees a contract with you, writes the program, and shows you a test run before anything touches your GameSparks Game Details account.
- What can HumDay do in GameSparks Game Details?
- 43 of the 76 documented operations change something in GameSparks Game Details, and 33 read from it. HumDay only ever uses the specific operations your approved contract needs.
- Is my GameSparks Game Details account safe?
- Your credentials are stored encrypted and are never shown in chat, code, or logs. Every run is limited to the operations you explicitly approved, and anything that writes to GameSparks Game Details is held behind that approval.
Where this came from
The operations above are read from a published API description for GameSparks Game Details at config2.gamesparks.net/restv2/admin/api/schema. Descriptions are the provider’s own words, not ours. Last published 2023-03-06.